Merry christmas everyone!
I just finished Mars Explorer for iPhone 1.1 - but when I was halfway through the process of submitting the update to the App Store, Apple took their entire "iTunes Connect" site offline with a "closed for the holidays" message that says they will re-open on December 28th. So it may be a while before everyone gets to play with the new version, but believe me - the wait will be well worth it.
-Aubrey
Major New Features:
• The 1.0 world has been christened as "Mons", and "Freestyle" - a vast, highly detailed world based on it's counterpart in the desktop version of Mars Explorer - is now available to further your explorations!
• The new "Launch" screen provides an elegant, 3D preview of each world you can explore.
• Terrains now support multiple textures - Fly over grassy meadows, race across barren terra firma, and battle your way up winding lava paths!
Physics Enhancements:
• Hovercraft's new physics model automatically transitions in and out of ground effect when cruising over jumps to allow you maximum free flight air time
• Buggy is now equipped with even more spectacular crash physics - including the ability to not slow down when bouncing over jumps at breakneck speeds
• Buggy planes and bounces a bit when entering - and travels faster through - lava
• Buggy now automatically rights itself when stuck upside down, and does intelligent checks to make sure it never falls through the terrain at ultra high speeds
• Buggy is more responsive when stalling in flight - allowing you a better chance at in-air recovery
Interface Tuneups:
• Vehicles cast a shadow on the terrain - perfect for precision landings and flybys!
• Accelerometer input now works much better at near vertical device orientations - play from a reclining position!
• Wings can be activated while riding inside buggy - tap and hold to deploy wings, tap and drag to look around
• Buggy "ride" camera position tweaked a bit for maximum visibility
• New button in settings panel allowing you to exit the active world
• Better springboard icon
• Heading readout ~ suggested by Mr Binki-Doo
Performance improvements:
You should notice dramatic framerate improvements in this release - which is due to tons of "behind the scenes" work, some of which is enumerated below.
• Built with latest Unity iPhone release (1.0.1f3), which includes many optimizations - including better memory handling & disabled exceptions on script calls
• Automatic dynamic physics sample rate and world camera view distance optimization
• Compressed background music - providing smaller application size, reduced processor consumption, and smooth termination on application exit.
• Optimized terrain shaders, mesh division, and uv mapping & tiling
• Heavy optimizations to the vehicle's physics scripts - especially the buggy's wheel slip calculations

So that is what you were doing the whole time... There had been no forum reply of yours since the previous iPhone version release, so I was just wondering. Anyway, those updates look great, I can not wait to see them!
PS. Happy holidays!
great!...now i just need the iPod...(scratches head). aw well! looks great anywho.
I goodness, third hidden post in a row!