Home > Community > Official > Document: Mars Explorer for iPhone 1.1!
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...Coming Soon...
Submitted By admin on 08/12/24
Mars Explorer, Documents, Official News, iphone 

Merry christmas everyone!

I just finished Mars Explorer for iPhone 1.1 - but when I was halfway through the process of submitting the update to the App Store, Apple took their entire "iTunes Connect" site offline with a "closed for the holidays" message that says they will re-open on December 28th. So it may be a while before everyone gets to play with the new version, but believe me - the wait will be well worth it.



Major New Features:
   • The 1.0 world has been christened as "Mons", and "Freestyle" - a vast, highly detailed world based on it's counterpart in the desktop version of Mars Explorer - is now available to further your explorations!
   • The new "Launch" screen provides an elegant, 3D preview of each world you can explore.
   • Terrains now support multiple textures - Fly over grassy meadows, race across barren terra firma, and battle your way up winding lava paths!

Physics Enhancements:
   • Hovercraft's new physics model automatically transitions in and out of ground effect when cruising over jumps to allow you maximum free flight air time
   • Buggy is now equipped with even more spectacular crash physics - including the ability to not slow down when bouncing over jumps at breakneck speeds
   • Buggy planes and bounces a bit when entering - and travels faster through - lava
   • Buggy now automatically rights itself when stuck upside down, and does intelligent checks to make sure it never falls through the terrain at ultra high speeds
   • Buggy is more responsive when stalling in flight - allowing you a better chance at in-air recovery

Interface Tuneups:
   • Vehicles cast a shadow on the terrain - perfect for precision landings and flybys!
   • Accelerometer input now works much better at near vertical device orientations - play from a reclining position!
   • Wings can be activated while riding inside buggy - tap and hold to deploy wings, tap and drag to look around
   • Buggy "ride" camera position tweaked a bit for maximum visibility
   • New button in settings panel allowing you to exit the active world
   • Better springboard icon
   • Heading readout ~ suggested by Mr Binki-Doo

Performance improvements:
You should notice dramatic framerate improvements in this release - which is due to tons of "behind the scenes" work, some of which is enumerated below.
   • Built with latest Unity iPhone release (1.0.1f3), which includes many optimizations - including better memory handling & disabled exceptions on script calls
   • Automatic dynamic physics sample rate and world camera view distance optimization
   • Compressed background music - providing smaller application size, reduced processor consumption, and smooth termination on application exit.
   • Optimized terrain shaders, mesh division, and uv mapping & tiling
   • Heavy optimizations to the vehicle's physics scripts - especially the buggy's wheel slip calculations

» Comment on Document Threaded Hybrid Flat 7 Comments
» Reply to Comment
I goodness, third hidden post in a row!
5 weeks - 32,767v
Posted 2008/12/17 - 6:27 GMT

I goodness, third hidden post in a row!

2 weeks - 19,758v
Posted 2008/12/24 - 9:15 GMT

Is something not working correctly - and if so, what are the symptoms (so I can fix it)?

» Reply to Comment
So that is...
1 week - 10,901v
Posted 2008/12/24 - 9:22 GMT

So that is what you were doing the whole time... There had been no forum reply of yours since the previous iPhone version release, so I was just wondering. Anyway, those updates look great, I can not wait to see them!

PS. Happy holidays!

» Reply to Comment
great!...now i just need the iPod...(scratches
5 weeks - 32,767v
Posted 2008/12/24 - 9:26 GMT

great!...now i just need the iPod...(scratches head). aw well! looks great anywho.

» Reply to Comment
Awesome. Post it soon
1 week - 32,767v
Posted 2008/12/30 - 7:41 GMT
4 hours - 326v
Posted 2009/01/01 - 15:03 GMT
It's already Jan 1st, when are you going to post it? Because i really want to play it!
2 weeks - 19,758v
Posted 2009/01/04 - 0:33 GMT
It was posted on the morning of December 28th, and appeared in the App store early this morning.

» Comment on Document Threaded Hybrid Flat 7 Comments

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