Home > Community > Document: Mars Explorer 3.0 Prerelease Build 07-08
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Submitted By flyclub on 12/08/28
Mars Explorer, flyclub, Documents, Mars Explorer 3.0, Official 

Personal Notes:
Hello, everyone! Once again, I bring an update. I have to say, this one is probably one of the largest I've done so far! I am very sorry for the four days it took me to get this thing pumped out, but, I hope you will find it was worth it.
 
I would like to let everyone know that I will be taking today and tomorrow off to catch up on many obligations to various people... Development will continue after that point.
 
 
Download:
 
Or, for those of you who prefer to look, not touch... 
Gallery:
Future Plans:
Mars is going to be entering an interesting period pretty soon. Updates are going to slow down, and bring major internal changes. I will be sure to bring new features with every update of course! But there won't be so many, and updates will be slower.
 
My goals for the future:
  • Implement features from ACE (Starmute)'s lovely work, seen: http://marsxplr.com/view-13038
  • Convert entire source code of mars to C# (code submissions in JS are still accepted, but please stay away from the yield statement)
  • Convert entire networking system to a new networking system, implemented through a layering API which should make future updates to the networking system much easier.
  • (possibly) Fix certain 2.0 shaders not loading right in Mars 3
  • (possibly) Implement Whirld 5
  • Create a new forum for Mars 3.0
Those things are my goals before releasing the official version of Mars 3.0
 
General plans for Mars 3.1+ include:
  • All new world format
  • Completely redone settings system
  • Completely redone camera system
  • Game modes
  • New vehicles
 
Change Summary:
So now that I am done daydreaming about what the FUTURE will hold, let's take a look at what this version ALREADY HAS...
 
Bugfixes:
  • Whirld text-based features now load "Whirld text files are not being loaded by the 3.0 Whirld importer.  This may be the cause of many aforementioned or undermentioned. (Numerous)"
    • Block worlds now load
    • Spawn points are in the correct position
    • Oceans now load "No lava can be seen (Aperover)"
    • Lighting and fog now load
    • Launch points now load
  • Chat bugs are fixed
    • Tab will now both activate and deactivate chat
    • You no longer lose control of your vehicle after chatting "When chatting, one must click the game to regain control of their vehicle (Etah)"
Known Bugs:
  • Non-host players can no longer view server settings -- This is on purpose and only temporary.
  • Wheels on buggy invisible on Fast-(Eric)
  • Wheels on tank render strangely on Good+ (Etah)
  • Shaders from worlds made for Unity 2 do not render properly on Unity 3. No fix is known. (Flynn)
  • Oceans render a strange bluish white (Numerous)
  • Xorbs are pink (Numerous)
Changes:
  • No neutral changes.
New Features:
  • Stall blending now has a threshold slider! (The larger the threshold is, the less sensitive stall blending is!)
  • 99% of the game settings limitations have been removed!
    • Negative laser gravity
    • Buggies can do the mamba again
    • Buggy flight can be a serious drag
    • Buggy agility can be almost spasmodic
    • Buggy power can probably cause the buggy to do backflips
    • Buggy speed can be like those dog things form john carter
    • Buggies can have traction like drag racers...
    • Those are just to name a few, I encourage you to play around and and find out what's possible :) I especially think supersonic jets may be fun... I wonder what a backwards flying jet would be like...
Twitter:
 
 
 
Links:

» Comment on Document Threaded Hybrid Flat 42 Comments
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Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 3,804v
Posted 2012/08/28 - 20:08 GMT
Wow!!!! Can't wait to play this even awesomer version of ME3!!!! Well done again Flynn! ;D
 
EDIT: Downloading now!!! :)
 
EDIT: Brilliant!  Lava is there!!! And so is everything else!
A problem I found was when using good, beautiful or fantastic, the lava went white (but strangely still had the lava marks on the surface)
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
5 weeks - 32,767v
Posted 2012/08/30 - 7:51 GMT
Hey, there! Thankyou for testing it out... That bug is scheduled to be fixed quite soon :)
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 3,804v
Posted 2012/08/30 - 9:38 GMT
Awesome! Thanks Flynn! Other than the lava bug.....it is a very good version!!!
As an after thought.....do you think you will ever get round to the Mars ios app? That would be great if you eventually do.....I have lots of suggestions lol....check out reviews in iTunes....I expect you will guess which review is mine! ;D
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
6 hours - 895v
Posted 2012/08/28 - 20:38 GMT
Thank you very much Flyclub!
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/08/28 - 20:54 GMT
Yay version 8! I will add this to another album and embed in same post as the other album (to keep it clean).
 
Oh flyclub you GOTTA make a group for it so i can post the pictures!
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/08/28 - 21:48 GMT
Hello Flynn!
 
Very good work! Me like :P.
When full releases start happening, will in-brower playing be available?
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/08/28 - 21:49 GMT
I don't see why not! All flynn has to do is build a webplayer and put in Dropbox, then give us a link.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
5 weeks - 32,767v
Posted 2012/08/30 - 7:53 GMT
Panzer: Thankyou! :) Browser releases should be a reality.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
2 days - 6,069v
Posted 2012/08/29 - 18:29 GMT
Flyclub,
 
I found a small bug that should be an easy fix. I really like the blue water/lava that you put into Freestyle world, but, when I go underwater/underlava, I still see a reddish glow, as if the water/lava were red. You may want to fix this in the next update.
 
Sincerely,
Apophis
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/08/29 - 21:55 GMT
It is suppost to be red lava.
 
It is the lava to be fixed, not the accent color.
 
Lava should be red like in Mars 2.22
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
5 weeks - 32,767v
Posted 2012/08/30 - 7:54 GMT
I hate to say it but it's the white lava that's the bug, not the redness :(
 
 
However, in the future, when the new world format has been done, and there is a level editor, it should be pretty easy to create a custom freestyle with white lava if wanted :)
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/08/29 - 22:13 GMT
Great work, Flynn!
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
5 weeks - 32,767v
Posted 2012/08/30 - 7:55 GMT
Thankyou, eric! :)
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
2 days - 8,588v
Posted 2012/09/01 - 17:54 GMT
make a Winter Edition of freestyle ;D
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
2 days - 8,588v
Posted 2012/09/01 - 17:55 GMT
AND MAKE IT NOW!!!!
>:{
 
:P
 
JK
 
good work fc that is not from kentucky
 
 
lol
 
just thought about that for the first time lolz
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 1:41 GMT
Hey Flynn,
What are thespecs on your computer? Saw you getting some good FPS on Good-Fantastic quality range.
Me, I have a custom Alienware gaming laptop with a new i7 processor and a 7200rpm 750GB hardrive with a secondary solid-state drive that function as one unit. I can get 40+ FPS on Fantastic.
Keep up the good work Flynn!
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
5 weeks - 32,767v
Posted 2012/09/06 - 3:48 GMT
Thank you, Crimson! Have you played fantastic on Mars 3.0? The frame rates are significantly improved :) ON 2.22 I get about 16 FPS on fantastic. I have a 2.4 GHz intel core 2 duo, 4 GB ram, 250 GB HD, 256MB VRAM NVIDIA GeForce320m
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 2:41 GMT
I like the lights on Alienware...
 
Although they are heavy.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 19:37 GMT
Impressive graphics card. I will certainly try Mars 3.0 and hopefully the transition from 2.22 to 3.0 will be smooth in future development. ;)
 
@Lamp;
It's a tank, but I got mine custom with some more advanced components Personally it was worth it for me. Ran me $2280.00 CD. But it's worth it if you play detailed games like BF3, ArmA II, or Mars on your computer. She weighs in at about 6.47lbs. And the flashy lights are awesome!
 
 
 
Sorry if the picture is sideways, as with the one below. Thats my computer playing on Mars. The other pic is the isane FPS I was getting. Big graphics improvement from 2.22
 
 
 
My Alienware M14x yes, the flashy lights are awesome! :D 
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 20:00 GMT
Me chilling in Mars 3.0
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/06 - 20:17 GMT
160+ FPS in Mars 3? Buddy, that's not insane. I get +500 on fantastic. 
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 20:51 GMT
500 FPS ON FANTASTIC?!?!?!?
 
WTF?!?!?!?1
 
dats crazy...
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 20:52 GMT
Hey Crimsom, you can rotate the images with a simple image editor. I don't know if you can do it in MS Paint though.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 21:11 GMT
Yeah I had some trouble with that.
And BTW Abister I had several tabs open
 
500+ FPS is hard to believe. My laptop is (when fully customized, like mine) unparalleled in computer gaming. The only thing better is a dedicated gaming desktop computer, and only because its not limited to mobility because it's a stationary computer, not a laptop. Not sure if you have one, but gaming desktop computers like the Alienware X51 can handle 500+ FPS
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/06 - 21:36 GMT
I had Open Office, Itunes, and Youtube open. 

And screw alienware. I built mine.  
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 22:47 GMT
The best I need is 100 fps, any higher than that is unnecessary. It also uses more electricity. I recommend capping the fps at around 120 fps.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 22:01 GMT
1. Alienware is beast
2. Building a computer from scratch gives more personal options;
    therefore has potential to out perform factory made computers.
3. When I said my computer was the best, I meant best for a manufactured
    model
4. I wouldn't talk trash about my computer if I was you. I didn't say anything
    negative about your self-built computer. I assume its a desktop
 
Dell makes quality computers for the price. Some people don't have time to make their own. Also, I am limited to ordering a computer with Dell and Intel processors and hard drives.
 
I had ArmA II, Steam, 4 tabs of Internet Explorer, and iTunes open. I opened iTunes to sync my phone.
 
Model: Alienware M14x
Hard drive:7200rpm 750GB + SSD 32GB caching drive.
                Do the math. It has 2 hard drives.
Memory: 12GB RAM5 at 3200 MHz
Processor: Intel i7 core "Ivy Bridge Prototype"
Graphics card: NVIDIA 3D 1048MB card
Wireless Card: KillerX Qualcomm (Alienware exclusive)
OS: Windows 64bit Premium
Screen: 14" 1048x960p HD screen
 
Its custom.
And BTW it was a birthday present
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 22:50 GMT
Hey Crimsom, you know about the new MacBook Pro with Retina Display? It has...
 
768 gigabytes of FLASH!!!
 
Intel core i7!!!!
 
RETINA DISPLAY!!!! :D :D :D (would be nice if Mars was retina compatible)
 
and a very very very quiet fan...
 
 
i'm not gonna explain everything. look for yourself.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 23:00 GMT
I would consider the new MacBook Pro one of the higher end factory models. Its lighter and thinner than my "tank", with a quiet fan, but I prefer non-Macs for the fact they use Windows and Im more familiar with them. My screen is up to par by HD standards, but the Retina vision is what impresses me. But Im happy with my computer because of Windows and its shear speed an power for a 14" laptop. Theres only so much cool stuff you can put into a 14" laptop. Plus, the MacBook Pro uses the i7 "Sandy Bridge". Mine uses the i7 "Ivy Bridge Prototype". And by those standards, Im in love with my computer...
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 22:53 GMT
Mars is a good quality game, but its simple. Simple but good. Therefore high FPS are common for the higher end computers. But in games with large maps or detailed character models and animations, The high end computers get only 25-ish FPS on the highest quality when playing games such as the PC versions of Battlefield 3, CoD, ArmA II, Crysis, and so on.
 
BTW my computer has an 8 cell internal battery, so when on the move, you have lots of battery power to waste while gaming
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/06 - 22:58 GMT
Uhm...
 
Do you really need all that processing power to process realistic blood coming from ppl in violent games?
 
no.
 
why do you even need to play those disgusting and/or disturbing games?!? just play some flash games.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/06 - 23:15 GMT
Whoa man. You never said you had an alienware. I didn't mean to start a fight.

 
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/07 - 0:01 GMT
Yes he did.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 day - 5,350v
Posted 2012/09/06 - 23:31 GMT
S'ok I guess. I mentioned it quite a few times above. I guess its coincidence that you compared your computer to Alienware only because you may have read it being mentioned once or twice on this post
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/07 - 10:54 GMT
Pretty much, I seriously didn't mean to attack.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/07 - 18:04 GMT
@Abister — How much does your computer cost? It is good for exporting worlds right? How can you host all those files in your Dropbox? Do you have an unlimited plan?
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/07 - 18:14 GMT
I don't want to mention the cost of my computer, any computer is good for exporting worlds unless it's from the stone age, uhhhhhhhhhhhhh what? No I do not have an unlimited plan.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/07 - 18:16 GMT
Well I guess yo have a paid plan because you host so many worlds!

Hmm... Lemme guess...

Your computer is around $10,000?

And it processes worlds fast?

It did with my Rocky Road.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
4 days - 13,880v
Posted 2012/09/07 - 18:29 GMT
I haven't paid DB anything.
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/07 - 22:31 GMT
Okay,
 
I'm guessing the worlds are small?
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
23 hours - 2,065v
Posted 2012/09/24 - 6:29 GMT
Wow... Flynn is making great new versions of Mars Explorer while Aubrey works on Syn3h!  I have missed a lot while gone!
» Reply to Comment
Re: Mars Explorer 3.0 Prerelease Build 07-08
1 week - 32,767v
Posted 2012/09/24 - 6:34 GMT
Please, you should've posted that on the latest one (post for build 12-13).

» Comment on Document Threaded Hybrid Flat 42 Comments
 

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