Select all in your project
Right click and click Export
Send the .unitypackage to someone that can export (not Abister, otherwise you have to wait till September).
I recommend getting the unity pro trial so you can export it.
It would be nice if you made a webplayer. Did you include whirld in this project?
The easiest way to make a webplayer is:
1. Open up Standard Assets.
2. Drag the First Person Controller Prefab to your hierarchy.
3. Go file>build settings
4. Select the scene
5. Click "Build"
6. Save it in the Public folder of your Dropbox.
7. After it is built, right click the .html file, go to Dropbox>Copy Public Link
Note: You need the .unity3d file in the same folder as the .html file. That way, when you update your world, build a webplayer, and replace the .unity3d file in Dropbox with the new one.
8. Paste the link to the file on Marsxplr.com
Wonders what is it with everyone wanting to crash my sky king?.... Well I let Achilles, and supercheese, crash it in two their worlds after they asked if they could crash it in to their worlds, but still wonders why people want to crash it all the time, as it will be laggy as its a big object in terms of file size
Why do you let people crash your SkyKing... Especially those who didn't ask your permission... I would be furious if my work were to be used in someone else's world without my knowledge.
Ya, no offence to the Sky king crashers, but it has already been done. It was kinda cool at the time because it was different, but...ya... It has already been done
Yea I know, Aubrey put it in there to show other people he knew, as at the time it was a massive thing, almost every game was held on the sky king world when it was released into mars, even so people still asked if they could crash it(sorry for repeating that part)
Textures do help make a great world, but use them sparingly. You don't want more than a few textures, as THAT will cause significant lag; same with the particles.
Right click and click Export
Send the .unitypackage to someone that can export (not Abister, otherwise you have to wait till September).
I recommend getting the unity pro trial so you can export it.