Home > Content > Official > Document: Mars Explorer 1.9.77 Released!
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World, physics, networking, and vehicle updates
Submitted By admin on 09/06/21
Mars Explorer, admin, Official 

1.9.77 has been finalized. Enjoy!
 
This release incorporates many new features, enhancements, and bugfixes - among them being vastly improved "ORBs", Eric's maze and a resculpted Foxholes world, and tons of improvements to the internal networking system.
 
The list server is experiencing difficulties right now (and has been for quite some time), but this is a top priority and should be resolved soon. This version includes a mechanism for me to control what list server everyone's game is pointing to, which will be instrumental in tackling the issue.
 
I am planning for the next version of Mars Explorer (1.9.8) to focus on complete reliability, Olim's Submarine, Seb's Sky Monster, and FlyClub's suggested list server enhancements.
 
-Aubrey
 
 
» Play 1.9.77 In Browser
» Download 1.9.77 For Mac
» Download 1.9.77 For Mac Dashboard
» Download 1.9.77 For Windows
 
 
 
 
Momentous:
 
  • Eric's Maze World now available!
    This map is small, and action packed.
    It is great for XORB tag, hide and seek, and much more!

  • Major updates to Foxholes map:
    Now includes a lava sea, many more strategic sniper positions, "launch 'canos", exciting new jumps and hills, and more!

  • Completely rewritten networked vehicle position interpolation sync code:
    This should provide vastly smoother networked vehicle movement, and hopefully less NR (Not Responding) players.
    Interpolation, in a networked gaming context, is the technique of maintaining a list of each networked player's recent positions - and then using that list to compute their current display position every frame based upon where they were at a time in the recent past. The delay incurred by this system is scarcely perceptible, but the positional smoothing it provides is immense. To learn more, you can read Unity's Networking Reference and A Discussion on Networked Physics.

  • Beginning of Seb's Sky Monster can be found in Freestyle world:
    Looking good, but definitley a work in progress.
    Seb is enhancing the interior in preparation for the next version...

  • Massive improvements to the "ORB" concept introduced in 1.9.76
    ORBs have an incredible new "plasma shield" look, are color coded to indicate their state, glow brighter when colliding with terrain or taking laser impacts, animate their size changes, can optionally be hit by lasers, properly tag with each other, and are much more reliable.

  • New server setting to rematerialize vehicles when they get hit by a laser.
    You can finally stop other players from charging you...
    Simple, but it opens up tons of new gameplay potential!
 
Mundane:

  • Slicker buggy collision mesh, for better crash inertia preservation
  • Minor tweaks to Buggy flight physics to resolve "nosedive" issues
  • Buggy wing states properly sync'd on server entry
  • Buggy wings can be used to gain quarry as well as loose it
  • List server logic significantly enhanced - Once the master server issues are resolved, finding games to play should be much more reliable
  • Player pings and IP addresses are now only visible by server host
  • Fixed vehicle initialization sequence preventing buggy tracks from rendering
  • Bots correctly reset after falling off world
  • Buggy flight auto-leveling now a bit less aggressive, allowing for greater precision while dive bombing other players
  • Intelligent web player init preloading to solve initialization related crashes
  • B, H, or T now displayed on vehicle badges to indicate their type - suggested by Michael

» Comment on Document (Too Many Replies for Fancy Display) 161 Comments
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/21 - 19:06 GMT
Yay!
*Actually reads post*
 
Yay!
 
lol
 
Quite a few new things! I have no REAL comment until I actually play though...
 
*plays*
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 10,859v
Posted 2009/06/21 - 19:28 GMT
Nicely done Aubrey!
Although I haven't completely seen and/or used everything (and although some of the updates I find unnecessary) I am very happy with this new beta version (tracks are back! :D). Foxholes is really nice and smooth with some awesome new secrets (nice star ;) and the bubbles, although I am still unsure what the Xorb mode does, look really nice.
Keep it up!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 4,262v
Posted 2009/06/21 - 19:57 GMT
It won't let me play. It tries to download somthing.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/21 - 20:02 GMT
ok i will wok on the inside of it more
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 17,153v
Posted 2009/06/21 - 20:20 GMT
wow.
The buggy works on default settings it seems. 
Just like a Mac. :)
 
The new rendering of RamoSpheres is beautiful and I love the collision flash from the RORBS.
 
If you made the brake key a toggle, I would ask for no more.
- Not today anyway. :)
 
See you back on Mars.
 
- Johnny
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 4,262v
Posted 2009/06/21 - 20:23 GMT
This won't let me open it!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 256v
Posted 2009/06/21 - 20:25 GMT
You need to use Safari, if you use firefox it doesn't work. 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 4,262v
Posted 2009/06/21 - 20:28 GMT
I use camino.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 256v
Posted 2009/06/21 - 20:38 GMT
I've never used Camino, but I recomend Safari. 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 6,036v
Posted 2009/06/21 - 21:13 GMT
well aubrey this version is great, but to me it seems that the server list thing has not been fixed, rather it has been worsened. i can not see any games, and when i can they just freeze on the preloading and dissapear. it also says i am not connected to the internet when i know i am, because i just played with macdane and babaG before this happened. 
 
when your back from your sunday please fix! 
 
thanks:D ~ g-manACC13
 
EDIT: nvm it works now
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 4,262v
Posted 2009/06/21 - 21:16 GMT
Why can everyone else play, but it downloads a movie file when I click the link?
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
3 days - 10,153v
Posted 2009/06/21 - 21:27 GMT
AMAZEING!!!
 
BEST VERSION EVER!!!!!!
 
 
FOXHOLES, MAZE, AND FREESTYLE ARE SO COOL NOW!
 
(note that the sky monster was a bit buggy (no pun intendid)) 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/21 - 21:30 GMT
As a friend of mine said, "Many new features and very little fixes". I understand this is a beta so i wil ignore the bugs and such for now. The rorb/xorb/zorb/whatevers colors and textures are cool but lasers shouldnt be able to hit the ramosphere since its purpose was to give rammers an advantage on lasers. As of right now, it just makes an easier target. Foxholes is finally not useless! Sky monster needs major work. Im glad to see killer dudes level added finally and would hope to see fly clubs integrated soon, if he ever gets around to it. Thank you.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
3 days - 10,153v
Posted 2009/06/21 - 22:31 GMT
"Many new features and very little fixes" I think I know who said that XD
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
3 days - 10,153v
Posted 2009/06/21 - 22:49 GMT
now I can't get in :'(
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/21 - 23:35 GMT
Well, everyone else said it for me, so long story short - Great version!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
6 hours - 557v
Posted 2009/06/22 - 1:09 GMT
Quick question...Firefoz AND Safari won't load the game. Firefox asks to save it, but the download window is empty. Safari shows the loading bar for a brief second, but the game never loads. How long until it will be an app? Any rough estimation would be good.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/22 - 1:34 GMT
Hi all,

I recently decided to Download Google chrome,
Mainly because Google hasn't wronged me before, and they still haven't.
Google Chrome was Fast, unique, innovative, and state of the art.
All that aside, it is not Marsxplr Friendly,
I found two major Bugs with it that probably need to be looked at.

Bug #1;
Before Every comment I leave, I must sign in, even though I'm already signed in, after clicking submit comment, and that can get quite annoying.
I found the same thing in Submit,
I click a category, and a sub-category,
And have to sign in after click one of the categories.
Then, after I type out an entire article, and click submit,
It signs me back out, and I lose the article.
I would really try to take a look into this if you can Aubrey.

Bug #2;
Marsxplr on Google Chrome Crashes after you leave every game.
It's like the disconnect Button equals an automatic crash of unity and marsxplr,
However, Google Chrome still stays up, which I find weird or smart,
depending on if it was done on purpose or it's just some freaky thing.

Aubrey, please take some time to Make Marsxplr,
Google Chrome Friendly.

Also, Chrome and Firefox will not play the browser mode
it asks you to download something
Safari will, Internet explorer will
but those two won't
Please fix that

Sincerely - The Dude
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/22 - 1:36 GMT
I just played in foxholes.... WOW! AMAZING difference! :D  Who knew lava could make such a great difference! I like the little pits in the level - I did not see them and drove over one - well, all I could think for those few seconds was "wtflyclub???" - and then I thought "COOL!"
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/22 - 3:44 GMT
Foxholes - Beautiful renovation, especially with lava alt way down!
 
Freestyle - Congratulations Seb, great job! The SkyMonster is sleek,  massive and evil looking.
 
Maze - killerdude, I don't think anyone re-upped the link to your world more than me. It's such a cool world to fly around and under and through! I wish it was three times bigger but I wish for lots of things right?
 
Aubrey - You're right. The RORB plasma is terrific looking and though I wont have Mars Explorer's backing to get the word RamoSphere published into wikipedia, the XORB does flare on impact so thanks! One thing about ORBs though. The original purpose of RamoSpheres was to give non-laser/ram-only players a much needed leg up to compete for quarry against laser users in the faster flying environment. Now the ram-only players are an enlarged laser target. If one must eat a ton of lasers to ram, they should at least be a buggy only target. Please consider making all spherical appendages non responsive to lasers again? Nose grind is reduced but not eradicated. Thanks for reading, sincerely, kruncher
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/22 - 4:01 GMT
Or just make it a server option to have RORBS react to lasers or not.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
12 hours - 1,592v
Posted 2009/06/22 - 4:09 GMT
ahem...FREAKING AWESOME!!!!
 
edit:!!!!!!!!!!!!!!!!!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/22 - 4:36 GMT
Flynn, I think that for every feature discussed from now on that "make it a server option"  pretty much goes without saying? No harm in saying of course.
 
I do, however suspect Aubrey of some friendly, parental-type treachery. I think he's stacking most every option on us that's requested and waiting for us to gripe about complexity so he can simplify the host controls. Hmmm?  Aubrey? Hmmm?  :)
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 19,251v
Posted 2009/06/22 - 5:00 GMT
Sorry everyone who couldn't load the latest version - I just fixed the html player page's "mime type", and it should now work for browsers other than Safari.
 
Also, I forgot to mention several items in my main feature list - one of the most prominent being a server option to rematerialize anyone who gets hit with a laser. I designed this option to compliment the new foxholes world - and it's a blast! You can become quarry, reach a strategic hilltop, and laser anyone who comes into range - defending your hilltop against players sneaking up on you from all sides for as long as you possibly can. Players within 10 meters of the materialization point do not reset when hit to prevent this new setting from becoming abused...
 
My reasoning about lasers colliding with the XORB was that I wanted them to light up when hit because it looked so cool - but I agree, this should be an option (and I will probably default it to off) :)
In conjunction with reduced laser speed though, it does present some interesting new gameplay mechanics...
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/22 - 5:33 GMT
ARRRG! What's with Safari 4 only loading pages upon a second click?
 
AHEM! Anyhoo, thanks for reading Aubrey. Seems that the ORBs could flare regardless of registering a tag. The flaring does look spectacular! 
 
Wha??? what the...I swear I didn't touch the font selection thingy !
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/22 - 5:51 GMT
???? i got Safari 4 and it works on the first click, what's wrong with your computer Kruch? or is it mine with the problem?,
lol i love the xorbs, man they look good
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/22 - 6:19 GMT
Very neat, Aubrey!  I love the Xorb ball=)

Just bouncing around in my Xorb:)
 
4 weeks - 32,767v
Posted 2009/06/22 - 14:28 GMT
 
» Reply to Comment
Re: An oddity...
2 weeks - 19,251v
Posted 2009/06/22 - 14:57 GMT
Yes Kruncher, that is an oddity...
Are you able to reproduce this behavior - and even if not, how did you trigger it?
Also, was the game able to recover itself, or did you need to restart?
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 16,702v
Posted 2009/06/22 - 15:34 GMT
DId we already discuss how you can't copy and paste into the settings box or the chat box?
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 19,251v
Posted 2009/06/22 - 16:42 GMT
Hmm - I can!
 
What browser are you using?
» Reply to Comment
Re: An oddity...EDITED - EDITED AGAIN
4 weeks - 32,767v
Posted 2009/06/22 - 16:54 GMT
I'm guessing it was triggered by either 1. clicking the bottom right button to clear control buttons from view which worked fine and returned correctly or 2. using Se'quence screen recorder. It was the next three times that I opened a server without recording that the oddity occurred and, no, the game didn't recover while I was in it. I tried clearing Safari cache and restarting my Mac and it's finally normal. During the oddity I was also unable to view other games except for a brief flash when exiting my game then the list was empty. I was in Eric's Maze world during oddity and Game settings plus Server settings panel would open but be blank and move to different places on my screen. (shrugs)
Takeoff from driving is better but still tends to flip buggy.
I can copy/paste in settings window.
My name is blanked each time I load the game even though I click "Remember Me"
 
EDIT - 1:28:00 Martian time - No games visible - Tried Force NAT but nope. 
Any comment I insert ends up way toward the top. Sorry about three of them. Kwazy.
» Reply to Comment
Re: An oddity...EDITED
5 weeks - 32,767v
Posted 2009/06/22 - 18:45 GMT
It only tends to remember if you have correctly entered, and exited a few games for some reason...
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/22 - 19:35 GMT
Command C to Copy
Command V to Paste
Your Welcome Ren :-)
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 16,702v
Posted 2009/06/22 - 19:45 GMT
I use either Opera, FireFox, and sometimes safari. Mostly FireFox
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
6 hours - 557v
Posted 2009/06/22 - 19:48 GMT
Ok, I keep trying to open it in firefox, without success. It asks me if i want to open this file, which is an untyped binary data file, but it gives me the option to save it. I save it, and it goes to my desktop. I click the icon on my desktop, and it asks me if i want to open it. I click open, and a new tab in my firefox window shows up, but it stays blank. Nothing appears to be loading, and nothing appears to indicate anything loading, such as a loading bar or even a spinny-bar-loading-wheelie thing.
 
I think Firefox and safari hate me...
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 16,702v
Posted 2009/06/22 - 21:37 GMT
Dude I tried that it wasnt working
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 19,251v
Posted 2009/06/22 - 23:42 GMT
New update:
 
  • Browser compatibility REALLY SHOULD be fixed now :)
  • Intelligent initial game loading, to hopefully eliminate crash-on-load scenarios
  • Laser ORB hits are now an option, and default to off
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
5 weeks - 32,767v
Posted 2009/06/22 - 23:54 GMT
Thank you very much, on behalf of many (or at least 1 :P) of us who love to ram and hate to be giant martian targets :)
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/23 - 1:27 GMT
Stupid kruncher! Stupid Safari!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/23 - 1:29 GMT
.
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/23 - 1:30 GMT
....
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/23 - 3:17 GMT
...
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/23 - 3:48 GMT
Server List has gotten worse
It still blacks out on me after exiting games,
of having games ended on me, or ending my own games
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 19,251v
Posted 2009/06/23 - 5:13 GMT
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/23 - 5:19 GMT
Thank you Aubrey :-)
» Reply to Comment
Yes, well, eh heh heh....
4 weeks - 32,767v
Posted 2009/06/23 - 5:30 GMT
Whoa! I was not my intention to nag at all! My comment/report kept "disappearing" and by the time I saw them way up top, I had made several. I know you had to swap servers and all after the big Unity crash plus you warned us to expect bugs so noooo worries. Aubrey, I read your correspondence with Unity the last time you linked it to our forum and I read it this time. 
No server list = no n00bs = :)  right?
I Swear I'm not clicking the font selector! I didn't...baaaah
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 4,505v
Posted 2009/06/23 - 6:12 GMT
a couple glitches that i've found are:
 
  • when your on flat ground in the buggy, and you hold the brake until your speed is "Static" the release it, the buggy will start rolling forward.
 
  • when you're not hitting the accelerate button, yet you're moving, the wheels don't spin.
 
  • you can slide upside down on the roof of the buggy if you crash land after flying, without detracting the wings (not so much a bad glitch as a fun one)
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
6 hours - 583v
Posted 2009/06/23 - 13:20 GMT
I think there should be a small gap with no control when you extend the wings.  Sometimes i'll deploy the wings while fleeing and nosedive into the ground.
 
Great job on this beta!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
6 hours - 742v
Posted 2009/06/23 - 13:39 GMT
Why are all of you guys so smart???
 
Oh how it frustrates me... TT^TT
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 3,120v
Posted 2009/06/23 - 14:18 GMT
I kno kwi, i kno. Anyway, Foxholes is now AWESOME! I would make the ledges to get out of the lava a little bit steeper though, we don't want to get soft now, do we?
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 16,702v
Posted 2009/06/23 - 16:28 GMT
Lol Its ok kiwi
I STILL LUZ YOU!!!!
 
Anyways I can't cpoy and paste with
Command C
Command V
 
It doesn't work on any of my browsers.
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 19,251v
Posted 2009/06/23 - 16:55 GMT
New version has been uploaded, which addresses the buggy wheel spin issue and a couple other minor things.
 
Unless any more glaring bugs are discovered, I will finalize this version today or tomorrow!
 
This version is far more reliable - and much more fun - than the current release - and it's main bug (list server) affects the current release just as bad. In addition, this release includes a mechanism for me to configure the list server used by everyone whenever I need to - which will make isolating and stabilizing the list server issues much more practicable.
 
Several players have reported recurrences of the tank "CG" issue (where your tank handles terrible and doesn't center in XORBs), but I haven't been able to reproduce it. If you can find a procedure to reliably trigger this bug, please let me know!
 
-Aubrey
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
3 days - 10,153v
Posted 2009/06/23 - 18:12 GMT
sadly the trigger is turning on xorb...
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
2 weeks - 32,767v
Posted 2009/06/23 - 18:17 GMT
Aubrey,
I no longer have any form of a server list
Period, every single version, no server list
I have used all my Browsers,
Chrome, Internet Explorer, and Firefox
I have restarted my puter serveral times, cleared cache
Reinstalled Chrome and Firefox
Still no server list in any version, at all
2 weeks - 32,767v
Posted 2009/06/23 - 18:56 GMT
The server settings don't update to everybody for some reason
 
Lasers still hit xorbs, even though I have it turned off
 
my server list is back up, but still very shaky
 
Also, may I ask for a slightly bigger maze?
It's a little small for the speeds we do :-)
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 3,120v
Posted 2009/06/23 - 19:11 GMT
Yeah, I keep running into wall when I play Eric's world
2 weeks - 19,251v
Posted 2009/06/23 - 19:11 GMT
  1. Hmm.. Any specifics? Server settings sync has worked great in all my tests.
  2. I just ran a test, and couldn't get lasers to hit ORBs when the setting was disabled.
  3. Yes, the server list is shaky. I am working with Unity on this.
  4. Maybe :)
2 weeks - 32,767v
Posted 2009/06/23 - 19:20 GMT
1-2. I do believe those two are fixed after a game with you :-)
 
3. Alright, thank you for the update
 
4. Thank you for considering lol
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 week - 32,767v
Posted 2009/06/23 - 21:57 GMT
Great job. Thanks for putting my maze in! I hope my browser Is better and I can play with you all!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
1 day - 6,036v
Posted 2009/06/23 - 22:37 GMT
ok this is one wierd bug. i had lasers respawn on, and i had hit picard like 10 times.
 
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 19,251v
Posted 2009/06/23 - 22:47 GMT
...And 1.9.77 is final!
 
(Details in initial document at top of page)
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
22 hours - 2,473v
Posted 2009/06/23 - 23:28 GMT
won't download!!!!!!!
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
4 weeks - 32,767v
Posted 2009/06/24 - 2:29 GMT
What I read is true! If you see only one or two games, join > exit > see the whole list!
1 week - 32,767v
Posted 2009/06/24 - 15:12 GMT
Just so you guys know, the maze is supposed to be challenging. Plus it is skill to shoot players and dodge them in tight spaces.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
3 hours - 499v
Posted 2009/06/24 - 16:06 GMT
how do u gety in the xorb/zorb
edit i found that u type /x
» Reply to Comment
Lasers don't hit
4 days - 9,992v
Posted 2009/06/24 - 16:23 GMT
Dear G-man,
I have a little theory about that. At a certain speed, when the lasers hit, they dematerialize the Rorb first, and then there is a small window where the laser can hit the vehicle before the Rorb regenerates. So in essence, the Rorb is an anti-beaming shield. 
Sincerely,
Picard
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
7 hours - 770v
Posted 2009/06/27 - 1:51 GMT
BAM!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/06/28 - 5:30 GMT
Today i just downloaded safari version 4.1 where as i had been using 4.0 and went to play the Mars Explorer app and it had a transparent question mark over the icon. I clicked it like normal to play and it did nothing, i went to my 1.9.77 widget and it said it was not the latest version, which previous to the safari upgrade, it was. It appears as though the safari UPDATE downgraded my Mars Explorer devices. I've just downloaded them again and are working fine as far as i can see (Even though my icon for the app still has a question mark on it) but i'd like to know if this has happened to others. It's not a significant bug because it was fixed but i find it bit odd at the least. Thank you.
 
Edit: The question mark is gone
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/06/29 - 19:28 GMT
There are still non-responding players in the game
It happens after the server has been up for 15-20 minutes, and has been that way for a long time now.
Please fix if you can
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 19,251v
Posted 2009/06/30 - 16:33 GMT
Update: I have a new master server up and running, all 1.9.77 game instances are now pointing to it, and issues with games disappearing from the server list should be relegated to the dustbin of history!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/06/30 - 16:44 GMT
so far it's working...
Now to rid ourselves of non-responding players
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 week - 32,767v
Posted 2009/06/30 - 16:46 GMT
Except the widget isn't switching to the new list.
 
EDIT: YAY! Its working now!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/06/30 - 16:53 GMT
One question about 1.9.8 focusing on Olim's sub. How would the sub get to the lava from the materialization point?
» Reply to Comment
Seizure Warning
2 weeks - 32,767v
Posted 2009/06/30 - 17:22 GMT
Hi Aubrey,
 
I was just in a game with the rorbs activated,
and able to be shot at, when I thought of something,
 
The many and rapid color changes when a being shot at in a rorb,
could cause a real health concern,
especially for those with a history of seizures.
 
I know this may sound silly,
But I'd personally hate for somebody to have a seizure,
Just trying to play Marsxplr.
 
Please Consider putting a seizure warning somewhere.
Thank you
 
Sincerely - The Dude
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 256v
Posted 2009/06/30 - 19:45 GMT
AUBREY, U R AWESOME!!!!   :)   I am so glad that 1.9.77 had so many new features and was released so quickly.  It also had some features that I had asked for.  Like the force-field like texture on the XORBS.  I also like the sky monster.  The sea and sky monsters do need to be updated, they don't have much detail.  It is kind of hard to move around them or inside them because it is all one big purple thing. 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/06/30 - 21:34 GMT
Multiple materialization points perhaps.
» Reply to Comment
Overwhelming bugs
4 weeks - 32,767v
Posted 2009/07/01 - 3:44 GMT
I am terribly sorry to report that amongst persisting in-browser server list problems, in-game bugs such as both kinds of not responding (marked and unmarked), bots announced but not spawned, nose grind/flip,   floating tanks in default gravity, wingless flying buggies, fake ram and other quarry bugs have become no less than rampant.       
Safari 4.1 - screenshot below - frozen preloading - server list disappears after exiting first game. Manual refresh or browser restart can make things better or worse.
Firefox 3.0.1 below
 
» Reply to Comment
Re: Seizure Warning
2 weeks - 19,251v
Posted 2009/07/01 - 17:26 GMT
Dude;
 
I truly appreciate your consideration of others.
 
Wikipedia's page on photosensetive epilepsy states that on average, only 1 in 5,000 people is inflicted with pse - and Wikipedia's page on strobe lights states that only 5% of pse suffers are affected by strobes flashing up to 5 times per second. Epilepsy.com states that "there is no scientific evidence that video games can cause epilepsy", and that "Photosensitive children may be able to play some games quite safely but have problems with others".I would think that anyone suffering from such a rare condition would be aware of it, without having to be reminded every time they tried to do any thing :)
 
So yes - it does sound just a little silly to me, but I will look into it.
I have been thinking that a basic "introduction" built in to the game would be a good idea (how to steer, why not to NQS, etc), and this would be a good place to insert the warning.
 
All the best,
 
-Aubrey
» Reply to Comment
Re: Overwhelming bugs
2 weeks - 19,251v
Posted 2009/07/01 - 19:46 GMT
Wingless flying buggies? I was sure I had fixed that one...
And unfortunatley (from a testing standpoint at least), the server list has been working flawlessley for me since yesterday...
The frozen preloading is especially interesting - Mars Explorer webplayers now stream straight off of Amazon's S3 servers, which are practically industry standard for data delivery.
 
Thanks for reporting these issues! I have just added a "known bugs" section to the future page, to remind me of what still needs to be fixed the most :)
 
-Aubrey
» Reply to Comment
Re: Seizure Warning
5 weeks - 32,767v
Posted 2009/07/01 - 19:54 GMT
Hmm, I havent thought of an introduction before. Sounds do-able. I thought it was a bit silly too and i would think that it would be the parents responsibility to watch out for their children on the internet and to make sure they dont 'get into trouble', especially if they could be in danger of having seizures. I also thought that it wouldn't hurt to put a warning on anyway, just to avoid liability and to watch out for them when their parents and them selves may not be able to.
 
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/01 - 20:00 GMT
Another quite annoying bug is the 'After-laser Effect' which has been around since at least the days on 1.9 but i thought had been fixed until now. Long story short, It's when lasers can hit me up to 3 seconds after they have been fired and disappeared. It's extremely difficult to dodge invisible lasers :(  In some cases, the lasers have hit me while i was behind their path of travel heading right behind them in the same direction, which should not happen. Going along with this, I have been hit many times by lasers from a large ramospheres length away, with no ramospheres active. This is just as annoying as the After-lasers since you think you've dodged them and they have disappeared and a second later you are hit while none have physically touched you. Thank you.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 3,120v
Posted 2009/07/01 - 20:06 GMT
Yes, this has happened to me several times, though probably not as much as you.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 19,251v
Posted 2009/07/01 - 21:12 GMT
Each client instance of Mars Explorer is "authoratative" in determining the hits of the lasers it fires.
So if two computers playing Mars Explorer aren't perfectly in sync (due to network lag), and a player fires a laser which hits your vehicle from their Point Of View (but not on from your POV), it will be counted as a hit.
 
Under ideal conditions this will never happen, but many people's internet connection speeds are far under ideal... I am thinking of implementing a system to show what servers have the fastest internet connection in the server list, which would greatley help to reduce this problem if everyone played on the fastest servers possible.
 
-Aubrey
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/01 - 21:17 GMT
As i stated above;
 
There are still non-responding players, normally in a game with 5 or more players that has been going on for 20-30 minutes, after that, all the players that join, just don't respond, they're still able to type, and are moving on their screen, but not anybody elses except for the server host screen. Again, please look into this.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/01 - 21:22 GMT
So in other words, I may see him close to me where on his screen he is a bit farther ahead? That would explain why i cannot reproduce the event with testing. Personally i don't think that everyone trying to find the fastest server is a great option and i suppose i will just have to suffer with lag, otherwise i'd suffer with wacky settings and random boots. Thank you anyway.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/01 - 23:57 GMT
and there is still this
 
Hi all,
 
I recently decided to Download Google chrome,
Mainly because Google hasn't wronged me before, and they still haven't.
Google Chrome was Fast, unique, innovative, and state of the art.
All that aside, it is not Marsxplr Friendly,
I found two major Bugs with it that probably need to be looked at.
 
Bug #1;
Before Every comment I leave, I must sign in, even though I'm already signed in, after clicking submit comment, and that can get quite annoying.
I found the same thing in Submit,
I click a category, and a sub-category,
And have to sign in after click one of the categories.
Then, after I type out an entire article, and click submit,
It signs me back out, and I lose the article.
I would really try to take a look into this if you can Aubrey.
 
Bug #2;
Marsxplr on Google Chrome Crashes after you leave every game.
It's like the disconnect Button equals an automatic crash of unity and marsxplr,
However, Google Chrome still stays up, which I find weird or smart,
depending on if it was done on purpose or it's just some freaky thing.
 
Aubrey, please take some time to Make Marsxplr,
Google Chrome Friendly.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/07/02 - 0:06 GMT
Re you saying it 'Quits unexpectedly'? That happens to me occasionally.
» Reply to Comment
Re: Overwhelming bugs
4 weeks - 32,767v
Posted 2009/07/02 - 0:27 GMT
re: "Wingless flying buggies?" - Yes Sir!....occasionally.
 
re:  In-browser server list - I use the app with rare server list problems. I sometimes can't see games or only see only a couple upon exiting a game when I know there are many more. Yes, I wait 10 or more seconds. If I join another game and exit, I will see either more games or less games. I only test the browser lists out of curiosity. Both my browsers have default cache size and are not customized.
 
re: not responding - There are 4 kinds:
1. (Not a game bug really) Everyone has a (Player Not responding) under their vehicle which almost always means the host is on another tab or window/app on their computer (myspace and iTunes seem to be the worst) OR the host computer is about to crash/end server.
 
2. The classic (Player Not responding) sign is under some vehicles though one can't ram them for quarry anymore.
 
3. No sign under vehicles but they are surrounding spawn area. I noticed that this can be triggered by someone joining (though it's not usually the new joinee that stops responding but the person that joined before them) or changing vehicles. This one is sometimes accompanied by "ghosting" in which I can chat but get zero response from anyone and they don't read my chat. 
 
4. Tanks begin floating up into mid-air with default gravity. They can and do shoot and can get quarry and they spin like crazy when sniped and quarry can be retrieved from them.
 
re: Other quarry bugs - In my comment on The Dude's post called "Join as a bot is back" (hidden) I posted a screenshot of the chat box displaying this approximate message:
kruncher tagged mastah
looger got chuncy!
looger got chuncy!
looger got chuncy!
My name was still green and no one had shot or rammed me. There is no way that this syndrome is occasional. I lose quarry to someone across the map without getting tagged or rammed on my screen in almost every single server, every single day that I try to play. This all started way before Orbs were introduced and was still present starting with my first game today. I join>gain quarry>"get" a few players>lose quarry and get shot and shot and shot and shot evidencing that, to the person shooting me, I am sitting still. It usually happens with 4 or more players in the server.
I love Mars Explorer for the dogfighting and am experiencing ultimate frustration.
I have a very fast broadband connection, no firewall for the game and use either router or ethernet cable straight into computer. I cap my fps from around 170 down to  35 or 40 on "Good". Could this be caused by my provider? Could the game server be prioritizing players based on player input? It seems to happen less when say, 5 or 6 players are all very active. Is it mostly "speed/load challenged" host computers/connections? Non responding is very rare when I host even 8 to 10 players but I don't care much for hosting games.                                                                                                                          
 
re: Nose dive - It is still present in default and even in highly tuned server settings. 
 
Sorry Aubrey, I have no ping times recorded but will begin to check them.
 
 
 
» Reply to Comment
Re: Overwhelming bugs
2 weeks - 32,767v
Posted 2009/07/02 - 3:05 GMT
Wingless flying is not occasional, happens in most of the games I'm in.
 
re; server list: I am still experiencing issues, most severe enough that I have to restart my puter to EVEN SEE A SERVER LIST. It's maddening, I reload the page, I see more, I enter a game, then immediately exit, and see less...
 
players not responding; virtually same as what krunhcer said, I've noticed it mostly in big servers that have been going on for a while. Ping time says "player not responding" I checked...
 
Not responding players is directly linked to quarry bugs.
 
Aubrey...Please stop with all the glitter and fix the bugs first eh?
Also, lasers still hit xorbs, even when i have the feature turned off.
» Reply to Comment
Re: Overwhelming bugs
1 week - 32,767v
Posted 2009/07/02 - 3:06 GMT
Usually the players around spawn point are moving, but to them you seem to be sitting still at spawn. This allows them to shoot you while being nowhere near where you actually are. 
 
P.S. We've got the same iMac!
 
EDIT: I seem to have a habit for posting within 1-2 min of people. Then they usually say the same thing I'm just about ready to say.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/02 - 4:40 GMT
ok this was odd but when i started a game and then went to boot someone out of the game, the game started to boot people off the game with out me telling to as people were booted up to over 10 sec after others and not at the same time as if it were when the internet quit, and when i went to check my internet connection it was fine and running like it normally does
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/02 - 12:48 GMT
Wow Seb! That's a new one. Dude broke his booter after sending Mongo away about 100 times and anyone that joined was a bot.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
3 days - 10,153v
Posted 2009/07/02 - 15:10 GMT
I think seb's bug has happened to me as well...
 
it did not help the players moods :P
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/02 - 23:00 GMT
In my comment directly above, I did not select that white box.
 
click here for more server list oddities
 
and here
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/03 - 2:37 GMT
Friday AM in Mac application. I had to relaunch Mars Explorer app to fix.
» Reply to Comment
Tanks Take Over Mars
4 weeks - 32,767v
Posted 2009/07/04 - 4:47 GMT
 The tank is ruining almost every potentially sporting game on Mars Explorer due to it's massive firepower. I'm talking about at least one tank in every game chewing up everyone regardless of quarry.
 
I am concerned that new, potentially fun people are either being turned off from Mars Explorer by a tank blasting them silly, or they are now becoming Tank Noobs themselves, ruining the fun by blasting everyone incessantly.
 
Aubrey, please consider  recreating a balanced and fun environment on Mars Explorer by reducing the tank's weaponry to equal the other vehicles. Otherwise, tanks remain unavailable in mine and only a few other player's "vintage" quarry-oriented games.
 
Thanks, kruncher
» Reply to Comment
Re: Tanks Take Over Mars
2 weeks - 32,767v
Posted 2009/07/04 - 8:07 GMT
Amen man!
Decrease The Tanks! They do nothing but ruin games with their firepower
» Reply to Comment
Re: Tanks Take Over Mars
5 weeks - 32,767v
Posted 2009/07/04 - 9:10 GMT
There is a 'Tank not available' button...
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 6,036v
Posted 2009/07/04 - 12:43 GMT
well i was playing a game....and then this glitch happened. look at the map. does monkey look like a quarry to you? and monkey is not actually another quarry here, monkey got tagged and rammed to no response. So this is a map problem right?      ~g-manACC13
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/04 - 15:37 GMT
g-man, this is happening constantly and I don't think it's a map problem because I will gain quarry then read that someone else "got" some other player or even ME and I'm still green.
 
baba, you don't get it.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 week - 32,767v
Posted 2009/07/04 - 15:40 GMT
Usually when it says someone "got" so and so after you've become quarry, its because they fired their laser before you hit them.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/04 - 15:48 GMT
.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/04 - 15:49 GMT
AppleSky - That is only sometimes. Other times it lasts until I exit the game.
 
I swear I'm not selecting this white box for my comments!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/07/04 - 20:03 GMT
That would make tanks virtually unable to gain quarry for very long. Tanks can't dodge in any way, and rely on their fast moving lasers to blast away people trying to tag them.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/07/04 - 20:06 GMT
Just a bug I found
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/04 - 23:20 GMT
Oh im sorry, im stupid, i'll just shut up now. I've never been blasted by tanks or NQS'ed over and over and over and over and over, disrupting many fun games of mine and others. Pardon me for being an idiot. Really kruncher, you think i like tanks? Yea...uh sure...But you cant go making everything for yourself. tanks are made to be big bullies, if you dont like it, block tank, boot the player or find another server. I nkow that you dont like o play anything but lasertag but others like to play a variation of games, including the use of ba-blasting the ba-jezus out of other players. You can do whatever you want in your own server but dont make the entire game your server. 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/04 - 23:47 GMT
babaG - Try re-reading my comment that you responded to.
Then, you might go "OOOOOOooooooooooh!"
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/04 - 23:55 GMT
I'll quote myself, as I'm fed up with all this at the current moment
 
"Less Glitter, More fixin'"
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/05 - 0:11 GMT
"baba, you don't get it."
 
OOOOOOooooooooooh! Now i get it!!! ...
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 0:34 GMT
baba, I now believe that you don't want to get it.
I owe you zero explanation after your abusive and condecending comments.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/05 - 1:21 GMT
Cuzz saying someone doesn't get something sounds like a peach. I apologize.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 1:39 GMT
I posted my original tank comment with the hopes of building our player base, not of customizing all of Mars Explorer for my own laser tag fanatacsm. Please read it all?
I even mention in that comment that tanks are unavailable in mine a few other games so for you (babaG) to place a comment about tank disable felt offensive and "don't get it" was the nicest thing I could think of to say at the time.  :) ?
Pals again? Please say yes before some do-gooder tells us to stop arguing?
Mokay, here is the more pertinent part of my comment from above:
I am concerned that new, potentially fun people are either being turned off from Mars Explorer by a tank blasting them silly, or they are now becoming Tank Noobs themselves, ruining the fun by blasting everyone incessantly.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/05 - 1:41 GMT
Shall I be the do-Gooder :P
Stop argueing you two, we're all here for the same purpose are we not?
Make This Game better :-)
 
Hope I did good in the Do-Gooder Spot :P
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 1:55 GMT
I love Mars Explorer. Sorry if that sounds lame, but I do. Even whan I hate it, I still love it. For Mars Explorer to thrive, we need a constant influx of new people. I believe that the following suggestions will help to give new people some quick momentum in learning to play and enjoying this game.
 
1. Tank has it's lasers power adjusted to equal the other vehicles as default with super-power lasers being a potential settings option for host to control if enough people insist.
 
2. Settings controls be moderated from some of their current, pretty much unplayable parameters.
    Perhaps the presets that Aubrey was speaking of would simplify life for less experienced hosts....and me. Stall Blending off as default. Powered loops on as default.
 
3. Of course bug fixes which are planned for the next version.
 
4. Offer to give server hosts tips on settings especially how to evict the dominanting Tank N00b. You all may think I'm a big meanie but you're never around when I'm giving friendly advice which I do.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/05 - 1:57 GMT
I vouche for him! He gives friendly advice more than what many think, but we all have our limits...
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/05 - 5:31 GMT
Im sorry, i've read over and over and can't find a part saying that. Maybe its the sleepless nights talkin'? Pals always. Im done fightin'.
 
My opinion on tanks: Tanks are TANKS. Big bullies. Govenators of Mars. Marsinators? I like how it rhymes with arsinator, makes it seem more sinister. The point is, they are powerful for a purpose, if you're annoyed of them, boot them and turn off tank availability. As per your point of turning players into tank blasters, well we cant help that, if they want to go and be jerks, how can we help that? Take away tanks entirely? Then what? They'd find ways to be a jerk. Best we can do is to tell them they are wrong and to help them NOT to do that stuff. As for the idea of a new player being 'stuck' in a server with tanks and not wanting, or being able to, go to another server to get away, well...That's when we hope a good player is there to see that and offer them into their own server for a good stable game. I guess my main point is, If there's gunna be a noob, THERE'S GUNNA BE A NOOB. It doesnt matter if there's tanks available or not. As i said before, the best way to stop the spread of 'THE N00B' is to be kind to people and help them get to be better players. A tank is a tool, it's not the cause in most cases i'd say. Short of taking tanks out of the game, there's really no cure, as i see it. With that being said, a less rapid firing system for tanks would be a nice solution :)
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/05 - 5:32 GMT
Double vouch. 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 6:43 GMT
"a less rapid firing system for tanks would be a nice solution:)" - babaG
 
NOW we are talking about the same thing and only disagreeing on how much it should be reduced :)
 
As for being "stuck" in a server, I didn't say that or mean to imply it. I am saying that public servers should be less stressful for everyone and we shouldn't have to constantly work around the Tank Noob that seems to join most every game.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 days - 7,182v
Posted 2009/07/05 - 7:07 GMT
Right right. First order of business, make vehicles fun again, mostly tank and hover. 
 
P.S, Im baba...
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/05 - 7:36 GMT
Fixed.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 18,790v
Posted 2009/07/05 - 13:06 GMT
Triple Bogey
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 6,036v
Posted 2009/07/05 - 13:43 GMT
albatross!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 18,790v
Posted 2009/07/05 - 14:06 GMT
Really? i though it was eagle... but then again, i dont play golf
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 18,790v
Posted 2009/07/05 - 14:07 GMT
Nevermind i think youre right
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
3 days - 10,153v
Posted 2009/07/05 - 14:20 GMT
I actually have a very good (and hilarious) way of dealing with a tank n00b!
 
1. ask everybody to switch to buggy.
 
2. if "1" fails then drain all of the tanks power, speed, grip, ect  and then TURN OFF LASERS!
 
3. if tanker is quarry, send out ALL bots.
 
4. laugh at the hopelessly pwned and powerless n00b!
 
(I did this on a n00b named phantom, with jim and me watching.  WE "*ROFLMAOOL"ED!)
 
*rofl-lmao-lol
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 15:06 GMT
Deathray - That does sound deliciously evil!
 
I'm sure that, by now, you understand my point about making server surfing better for everyone though.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 18,790v
Posted 2009/07/05 - 15:20 GMT
Wow Deathray thats a really good idea. Will try!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 32,767v
Posted 2009/07/05 - 15:25 GMT
nice dray!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/07/05 - 15:31 GMT
Agreed. I just joined a game with Jim & Dude, and this one player was just sitting at the spawn point, blasting me into space. Not even quarry. Jim repeated one phrase, "HI NOOBS". Totally true. The host yelled at him, but I would have joined him if I wasn't at several hundred altitude being blasted to oblivion.
 
One other solution is to make the tank's lasers be affected by gravity. Then you just approach them from high up.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/05 - 16:18 GMT
One Tank Noob has set up the ultimate ambush server. He parks his tank with a perfect view of spawn and sets server for Re-materialize and nukes everyone that joins, making a big pile of constantly re-spawning victims.
So skilled. So brave. So deserves Deathrays revenge!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 week - 32,767v
Posted 2009/07/06 - 0:38 GMT
Oh... That is odd. I'd never had it last for the rest of the game.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/07 - 3:09 GMT
Mon 3:08 M Time
6 players
kruncher got "tagged" and "got" by buggy sitting on spawn
My ping time 186
4 weeks - 32,767v
Posted 2009/07/07 - 12:49 GMT
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
2 weeks - 18,790v
Posted 2009/07/07 - 13:11 GMT
yes?
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 4,262v
Posted 2009/07/07 - 13:19 GMT
Another glitch I found while in the sky monster.
 
In case you can't tell, one of the right treads is stuck through the floor.
» Reply to Comment
non-responding Players
2 weeks - 32,767v
Posted 2009/07/07 - 15:14 GMT
Me Getting Bug shot while I wasn't responding on somebodies screen
 
My Ping Time
 
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 6,036v
Posted 2009/07/07 - 15:15 GMT
it thinks your a yummy snack nom nom nom
4 weeks - 32,767v
Posted 2009/07/08 - 0:20 GMT
 
4 weeks - 32,767v
Posted 2009/07/08 - 1:38 GMT
» Reply to Comment
Re: Mars Explorer 1.9.77 Beta!
6 days - 8,762v
Posted 2009/07/08 - 19:20 GMT
Can you make the remareroalization after being hit with a laser faster? Right now it's slow enough for the person that was hit to tag the person that hit him.
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 6,036v
Posted 2009/07/08 - 23:02 GMT
take a look at my off-center spazzy ORB! lol!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
1 day - 6,036v
Posted 2009/07/09 - 12:37 GMT
wat the......lol dude is not the only one who this has happened to! i just joined this guy's ,raj, server, and this is the results! me and Aeolese were in the same bot, and i dont know how this happened, for raj did not talk. and as i said in the text box, FREAKY!
» Reply to Comment
Re: Mars Explorer 1.9.77 Released!
5 weeks - 32,767v
Posted 2009/07/09 - 16:18 GMT
Wow! Sweet caramel-apple-swirl lasers on the last one!
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Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/10 - 12:59 GMT
I just discovered that my Mac space bar runs all the pictures for me.
NIIIIIICE! 
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Re: Mars Explorer 1.9.77 Released!
2 weeks - 19,251v
Posted 2009/07/10 - 17:57 GMT
Yep - as do your arrow keys! Esc closes the modal window.
 
:)
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Re: Tanks Take Over Mars
1 day - 2,383v
Posted 2009/07/10 - 18:11 GMT
i always make tanks unavailable
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Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/10 - 18:52 GMT
Yet, unless I'm hosting, there is no keyboard shortcut for disconnecting n00bs.
 
I actually read in-game text the other day that went something like this:
"if u go in da volcano i will slit yore throte"
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Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/07/22 - 4:26 GMT
1.977 still = quarry bug & players randomly booted without host actions
 
Back to 1.9.78
 
Tues eve, July 21 
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Re: Mars Explorer 1.9.77 Released!
6 hours - 373v
Posted 2009/11/02 - 4:50 GMT
dang kruncher your good at fixing problems
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Re: Mars Explorer 1.9.77 Released!
1 day - 6,302v
Posted 2009/11/02 - 18:40 GMT
this is an old post. wow
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Re: Mars Explorer 1.9.77 Released!
1 day - 3,671v
Posted 2009/11/02 - 23:25 GMT
Hey, dsscandpupp?
 
Bringing up old posts isn't the hottest thing around.
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Re: Mars Explorer 1.9.77 Released!
5 hours - 649v
Posted 2009/11/02 - 23:33 GMT
STOP THIS NECROMANCY AT ONCE!
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Re: Mars Explorer 1.9.77 Released!
5 days - 19,183v
Posted 2009/11/02 - 23:36 GMT
COOL!!!!!!  IM NOT THE ONLY BAMMER HERE!!!! 
 
If you want some pictures for your BAMMING ill send you some!!!  :D!
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Re: Mars Explorer 1.9.77 Released!
1 day - 4,105v
Posted 2009/11/02 - 23:37 GMT
Actually, y'all, you are allowed to BAM posts as long as they are either important, or have a really cool idea, or are just really cool themselves.
 
This counts as really important.
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Re: Mars Explorer 1.9.77 Released!
5 days - 19,183v
Posted 2009/11/02 - 23:39 GMT
lol Morbeus!  your gona regret saying that after you see whats coming!!!
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Re: Mars Explorer 1.9.77 Released!
1 day - 4,105v
Posted 2009/11/02 - 23:39 GMT
...oboy.
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Re: Mars Explorer 1.9.77 Released!
1 day - 6,302v
Posted 2009/11/02 - 23:50 GMT
*pulls out camera to watch Morby and Cheez.* xP
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Re: Mars Explorer 1.9.77 Released!
5 days - 19,183v
Posted 2009/11/02 - 23:57 GMT
lol better start recording.  this could be the next TV HIT!!
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Re: Mars Explorer 1.9.77 Released!
4 hours - 326v
Posted 2009/11/03 - 3:21 GMT
Heh heh. Put 'em in the Octagon or something.
 
But seriously, this post is older than my account. (which may not be much, but still)
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Re: Mars Explorer 1.9.77 Released!
4 weeks - 32,767v
Posted 2009/11/03 - 4:37 GMT
Please stop this, all of you.

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