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A new unity world made by me-TEST IT HERE!
Submitted By fluoride on 10/06/05
Mars Explorer, fluoride, Feature Requests, New Worlds 

Update!
I did the track, as Dvo and tiger asked... i believe that i will have a link up and running tomorrow morning at the very latest.
Once again, i need all the feedback i can get. so keep commenting!
UPDATE BREAK
____________________________________________________________________________________________________
Hi!!
Its me fluoride!
So a month back ezio asked me for a car. A stock car. and all this really got me thinking... Since i live high up in the moutains, we went skiing recently, so i though about making a SKIERcross... but then i realized how hard it would be to control the buggy, flying down a mountain at 200mph. So i decided to make a supercross track, its the same principle, but it is on a flat surface, and motorcycles race it.
To make it a bit more interesting for all you dogfighters i added some terrain, so you can have some dogfights.
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AS PROMISED, here is a link to my alps world!!!
http://dl.dropbox.com/u/7592732/Alps/Alps.html
I am sorry about the spawn point, as it is in unity i can click what vehicles i want, so i am moving it as I type.
Hope ya enjoy!
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http://dl.dropbox.com/u/7592732/Supercross.html
Watch out for the second jump after the 1st bank turn... use your wings to fly over it, or youll be trapped >:)
Hope you enjoy this!
~Fluoride

» Comment on Document Threaded Hybrid Flat 21 Comments
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Re: Supercross track!!!!
10 hours - 1,381v
Posted 2010/06/05 - 0:59 GMT
oh and, i made a mountain land...
I think ill post a link to that soon.
Check for updates!
:P
~Fluoride
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Re: Supercross track!!!!
2 hours - 453v
Posted 2010/06/05 - 1:10 GMT
Fixed.
 
» Reply to Comment
Re: Supercross track!!!!
1 day - 3,947v
Posted 2010/06/05 - 2:02 GMT
The track looks pretty good, but it's really small....
I don't think multiple buggies could race on it.
 
And it's a little too far in the ground; can you raise it up some?
» Reply to Comment
Re: Supercross track!!!!
10 hours - 1,381v
Posted 2010/06/05 - 3:27 GMT
Sure, but how much?
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Re: Supercross track!!!!
1 day - 3,947v
Posted 2010/06/05 - 3:33 GMT
Maybe about 10 units up, and twice the size.
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Re: Supercross track!!!!
1 week - 24,177v
Posted 2010/06/05 - 12:44 GMT
Nice track, but it's quite small. I doubt more than two, MAYBE three buggies could fit here.
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Re: Supercross track!!!!
2 hours - 453v
Posted 2010/06/05 - 12:50 GMT
This is Fun!!!!
 
 Maybe you might want to add like a low level wall around the track like in Motorcross and leave some areas open like on turns or whatever.
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Re: Supercross track!!!!
10 hours - 1,381v
Posted 2010/06/05 - 14:28 GMT
Ok guys... thanks!
Ill make it bigger, tonight i expect.
» Reply to Comment
Re: Supercross track!!!!
8 hours - 1,098v
Posted 2010/06/05 - 15:50 GMT
Meh, it's not completed as i can see
 
Feedback:  1. You might want to make the mountains bigger because I can ride up with my buggy.
 
2. You should make a track on the mountains.  The buggy's of course could ride on it and it would be going very fast, but, that's the fun in mars explorer!
 
Keep working!
 
Lucluc25
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Re: Supercross track!!!!
10 hours - 1,381v
Posted 2010/06/05 - 18:10 GMT
I would lucluc, but consider this:
How are you supposed to hit a jump, bombing down a mountain at 300MPH?
I dont think you can, as i tried doing this sort of thing in DD.
You start at the moutain above spawn, charge down it and fly off the mesa...
Try it and tell me if you land in the spot you assumed you would.
I know i did not! Try it ok?
~Fluoride
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Re: Supercross track!!!!
3 days - 10,628v
Posted 2010/06/06 - 23:44 GMT
Negative faces seem to be a big issue here
 
I would check over your world again
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Re: Supercross track!!!!
3 days - 10,293v
Posted 2010/06/07 - 3:30 GMT
Isnt the easier way to fix them is by reversing the face and coloring both sides?
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Re: Supercross track!!!!
3 days - 10,628v
Posted 2010/06/07 - 11:49 GMT
what...
 
you must reverse the faces, but to see which ones need reversing, color must be taken off, then reapplied.
 
 
if you did not notice, both sides ARE colored, because if you color 1 side, you color both.
 
 
Ain't that right Achilles
 
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Re: Supercross track!!!!
6 hours - 583v
Posted 2010/06/16 - 12:37 GMT
The supercross link isn't working for me.
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Re: Supercross track!!!!
16 hours - 987v
Posted 2010/06/16 - 16:38 GMT
Not for me either.
» Reply to Comment
Re: Supercross track!!!!
6 hours - 739v
Posted 2010/07/09 - 14:51 GMT
nor me
» Reply to Comment
Re: Supercross track!!!!
1 day - 2,223v
Posted 2011/03/02 - 1:17 GMT
me neither.  can you fix it??
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Re: Supercross track!!!!
2 days - 3,894v
Posted 2011/03/10 - 0:43 GMT
I like it!
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Re: Supercross track!!!!
6 days - 11,359v
Posted 2011/03/17 - 20:54 GMT
really cool world!
» Reply to Comment
Re: Supercross track!!!!
6 hours - 940v
Posted 2011/04/25 - 13:39 GMT
i cna't play the supercross track it always says error 404
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Re: Supercross track!!!!
3 days - 10,293v
Posted 2011/04/25 - 21:39 GMT
This post is really old and the links no longer work. How bout setting it to resolved? 

» Comment on Document Threaded Hybrid Flat 21 Comments
 

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