Home > Community > Community > Creations > New Worlds > Document: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
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Finally some Asteroids to hide behind!
Submitted By Abister on 10/09/26
Mars Explorer, Abister, Community, Creations, New Worlds 

A long time ago, I was browsing the forums and after looking at all of the maps that where posted, I new just what to make.. And that's how my story starts...
 
Well that story is far to long and boring so I'll just explain it in some helpful verbs:
 
Click Click Click Click Click Click Click ClickClickClickClickClickClickClick
 
And this was the outcome.
 
Minimap:
 
Lone palm tree:
 
Exploring:
 
From the sky:
 
Some rocks will spin if you shoot them thanks to Achilles!
 
Close call:
 
A place to hide?
 
Special Thanks goes to:
 
Achilles: For exporting this and those spinny rocks.
 
URMOM: (Yes the troll) For helping me with blender.
 
And those 15,000 Otter Pops I ate.
 
Here is the URL:
 
http://dl.dropbox.com/u/14210843/Asteroids/Whirld.utw 
 
Please tell me what you think!
 
-Abister 

» Comment on Document Threaded Hybrid Flat 63 Comments
» Reply to Comment
Re: Abister's Asteroid Cluster
1 day - 4,189v
Posted 2010/09/26 - 3:02 GMT
Awesome! But if you're gonna give some rigidbodies, give them all rigidbodies.
 
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 12,512v
Posted 2010/09/26 - 8:01 GMT
I didn't make them all rigidbodies because it would start to have a noticeable problem in the gameplay. Basically, rigidbodies cannot be networked which means that asteroids that are rotated or moved will be different on everyone's screen - thus causing problems when people seem to "hover" in midair while actually standing on an asteroid. If only some of the asteroids are networked, the effect is minimal on the gameplay but can still look cool when you shoot certain asteroids.
» Reply to Comment
Re: Abister's Asteroid Cluster
5 weeks - 32,767v
Posted 2010/09/26 - 6:09 GMT
I really like this idea. An asteroid field with no gravity, except possibly some ramps for tanks and hovercrafts to use that can pull vehicles to them to keep them on even without gravity, and the rest would be asteroids and palm trees! Nice map.
» Reply to Comment
Re: Abister's Asteroid Cluster
4 weeks - 32,767v
Posted 2010/09/26 - 6:53 GMT
I like it very much!
 
Suggestions:
 
More light/visibility
 
Space junk, crashed ship or two
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 31,378v
Posted 2010/09/26 - 21:10 GMT
 
Oh come on, visbility? NO!!! Its perfect the way it is.
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2010/09/27 - 1:48 GMT
Actually earlier today the sun was shining a small glare on my screen, and the world got really hard to see in. My suggestion is turn up the brightness on your monitor, that fixed the problem for me. :)
» Reply to Comment
Re: Abister's Asteroid Cluster
3 days - 10,628v
Posted 2010/09/26 - 11:51 GMT
Great world, might i ask you how you made all those asteroids?  I would like to learn to make organic material.
» Reply to Comment
Re: Abister's Asteroid Cluster
1 day - 4,189v
Posted 2010/09/26 - 13:59 GMT
Probobly sculpting on blender.
» Reply to Comment
Re: Abister's Asteroid Cluster
1 day - 4,898v
Posted 2010/09/26 - 15:27 GMT
OMG, this world is amazing good job Abister!
» Reply to Comment
Re: Abister's Asteroid Cluster
3 days - 10,293v
Posted 2010/09/26 - 15:58 GMT
Cool! I have been trying to achieve anti gravity or a while... but its a fail. I would be cool if each asteroid had its own little gravity force, once you are out, the normal gravity is applied.
» Reply to Comment
Re: Abister's Asteroid Cluster
3 days - 10,628v
Posted 2010/09/26 - 16:44 GMT
Whirld 4, my friend.
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2010/09/26 - 18:14 GMT
I made every asteroid in Blender with URMOM's help. 
 
 
» Reply to Comment
Re: Abister's Asteroid Cluster
3 days - 10,628v
Posted 2010/09/26 - 20:05 GMT
Indeed, blender is great for those organic shapes, aint it.
» Reply to Comment
Re: Abister's Asteroid Cluster
2 hours - 307v
Posted 2011/07/31 - 0:30 GMT
awesome great the way it is just add like planet and a ship and space junk
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 24,177v
Posted 2010/09/26 - 18:25 GMT
Coolio.
» Reply to Comment
Re: Abister's Asteroid Cluster
5 weeks - 32,767v
Posted 2010/09/27 - 20:32 GMT
This is cool in pretty much every aspect. :D
 
 
 
P.S. How did you know that my mom was a toll??
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 9,839v
Posted 2010/09/29 - 2:44 GMT
I really like this concept, and I think it can be greatly expanded on to make tons of cool stuff. Great world.
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 24,924v
Posted 2010/09/29 - 16:32 GMT
It's really fun with Tanks. Try disabling every vehicle except for the Tank. Add a bot or two, and voila! You have a match of Astro* King ready. 
 
 
 
*Astro as in you're on an asteroid as opposed to on a 'Cano.
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2010/09/29 - 21:34 GMT
The tanks are supposed to be blocked for a reason... They can't do anything on this map.
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 32,767v
Posted 2010/09/29 - 22:16 GMT
Actually, it works quite well for "AstroKing". Basically, an asteroid-based rendition for a Martian Favorite "CanoKing". Someone like King of the Hill, but with tanks ;)
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 24,924v
Posted 2010/09/30 - 14:16 GMT
I'm glad somebody agrees with me. :)
» Reply to Comment
Re: Abister's Asteroid Cluster
1 week - 32,767v
Posted 2010/09/30 - 21:05 GMT
:)
Looking back, I probably should have credited, or at least mentioned you ;)
» Reply to Comment
Re: Abister's Asteroid Cluster
10 hours - 966v
Posted 2010/09/29 - 17:40 GMT
amazing world now some body please merge it with freestyle then export
» Reply to Comment
Re: Abister's Asteroid Cluster
11 hours - 1,007v
Posted 2010/09/29 - 22:31 GMT
Looks pretty nice, can't wait to play in it.
» Reply to Comment
Re: Abister's Asteroid Cluster
2 days - 8,588v
Posted 2010/09/29 - 22:37 GMT
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2010/10/01 - 14:34 GMT
RIP...
» Reply to Comment
Re: Abister's Asteroid Cluster
5 weeks - 32,767v
Posted 2010/10/05 - 8:09 GMT
We shall miss you, billy mays. *cries*
» Reply to Comment
Re: Abister's Asteroid Cluster
1 day - 4,898v
Posted 2010/09/30 - 21:18 GMT
Seriously? Not needed.
» Reply to Comment
Re: Abister's Asteroid Cluster
10 hours - 966v
Posted 2010/10/01 - 15:24 GMT
Achilles or Abister  gimme link to .unity package or .blend
» Reply to Comment
Re: Abister's Asteroid Cluster
5 weeks - 32,767v
Posted 2010/10/05 - 8:10 GMT
May I just restate how awesome this world is?
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2010/10/05 - 21:45 GMT
Yes you may, flyclub.
» Reply to Comment
Re: Abister's Asteroid Cluster
5 weeks - 32,767v
Posted 2010/10/06 - 4:34 GMT
I am restating how awesome this world is:
 
This world is awesome!!
» Reply to Comment
Re: Abister's Asteroid Cluster
23 hours - 2,065v
Posted 2010/10/09 - 6:24 GMT
» Reply to Comment
Re: Abister's Asteroid Cluster
1 day - 5,337v
Posted 2010/10/10 - 4:31 GMT
Nice photos. It is a pretty nice world, lots of detail.
» Reply to Comment
Hi Abister! thank you card
1 hour - 171v
Posted 2010/11/24 - 1:39 GMT
Hey Abister you are awesome! Thanks for being so nice to me, (this my thank you card for the preview of the maps)
» Reply to Comment
Re: Abister's Asteroid Cluster
11 hours - 1,436v
Posted 2011/05/26 - 21:37 GMT
ya i remember this place from a long time ago :) its cool
 
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 12,819v
Posted 2011/06/29 - 16:16 GMT
Would it be awesome if each asteroid had its own gravitational pull? XD
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2011/07/31 - 16:34 GMT
That'd be hard, but it would be kinda cool. 
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2011/12/12 - 21:42 GMT
Again, I don't like bumping threads. Especially my own. But I have a few questions concerning this map and another game.

1. What the heck is carbon combat?
2. Who made carbon combat? 
3. Why is my map one of the maps to choose from?
4. Who put it there? 

I'm not mad, and I don't mind it taken down there, but I really really really don't like it when people use my things without my permission. 
» Reply to Comment
Re: Abister's Asteroid Cluster
5 days - 12,389v
Posted 2011/12/12 - 22:06 GMT
Carbon Combat was made by Achilles. Its kinda like mars, except you earn points. If anyone wants to join use/ copy this link: http://play.carbontechsoftware.com/?r=urkman1
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2011/12/12 - 22:11 GMT
Hm? So Achilles put it there..?
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,245v
Posted 2011/12/12 - 22:26 GMT
Great world!
» Reply to Comment
Re: Abister's Asteroid Cluster
4 days - 13,880v
Posted 2011/12/12 - 22:29 GMT
It was my first. Again, I didn't want to bump it, and I'd hide it if I could, but I just wanted to know why it was in carbon combat.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
5 days - 12,389v
Posted 2011/12/12 - 22:46 GMT
USE THE ABOVE LINK AND GET 250 FREE CREDITS
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
1 week - 32,767v
Posted 2011/12/13 - 15:09 GMT
We won't get 250 credits, you will. This is not a post for advertising some links that will earn you credits.
 
Anyway you wouldn't get credits, because it only works when the person who clicks the link has never been on CC before.
That's why it's called "share CC with friends"
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
5 days - 12,389v
Posted 2011/12/13 - 21:09 GMT
-_- I thought we both got credits, opps.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
1 week - 32,767v
Posted 2011/12/12 - 23:13 GMT
http://play.carbontechsoftware.com works perfectly. Use that instead. Achilles put in a few worlds from Mars, like floating islands, GTRs desert, and your world, in addition to some he made. Its a game he made.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
4 days - 13,880v
Posted 2011/12/12 - 23:23 GMT
Yeah. I made a post on CC and they told me.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
1 day - 9,350v
Posted 2011/12/13 - 23:09 GMT
HAHA i playeed and wondered why that palm tree was there :D
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
1 week - 32,767v
Posted 2011/12/13 - 23:19 GMT
Why not? :P
 
I like it.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
1 week - 32,767v
Posted 2011/12/13 - 23:28 GMT
Don't insult the palm tree.
 
It's an Easter Egg. Easter eggs are funneh.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
3 days - 8,344v
Posted 2011/12/14 - 22:52 GMT
that palm tree is magical 0.0
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
4 days - 13,880v
Posted 2011/12/14 - 23:52 GMT
The palm tree sees into your very soul.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
5 days - 12,389v
Posted 2011/12/14 - 23:58 GMT
I tryed this URL and i didn't see any asteriods... But other then that:
  O
  II
  IIIIO
  IIIIO
  IIIIO
  IIIIO
P.S.: Thats from D-Ray
 
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
4 days - 13,880v
Posted 2011/12/15 - 0:12 GMT
That sucks. It works for everyone else.
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
5 days - 12,389v
Posted 2011/12/15 - 0:22 GMT
I works now
» Reply to Comment
Re: Abister's Asteroid Cluster: I don't like bumping
4 days - 13,880v
Posted 2011/12/15 - 0:36 GMT
It was never broken : P
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
1 week - 32,767v
Posted 2012/11/18 - 6:09 GMT
Hmm, you edited it and saved it. What edits did you make? Nothing?
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
4 days - 13,880v
Posted 2012/11/18 - 6:24 GMT
I dare you to figure it out. : )
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
1 week - 32,767v
Posted 2012/11/18 - 6:29 GMT
You made the URL gray?
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
1 week - 32,767v
Posted 2012/11/18 - 18:02 GMT
The URL has become private?
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
2 minutes - 13v
Posted 2015/07/26 - 14:25 GMT
WWWError on loading ALL Your worlds, i cant even load any man thats link is dl.dropbox.com! So im Stuck with BORING box worlds ._.
» Reply to Comment
Re: Abister's Asteroid Cluster: I DIDN'T MEAN TO BUMP IT I SWEAR
3 days - 7,774v
Posted 2015/07/27 - 2:47 GMT
DancingCreeper,
 
This game is dieing, but Terrium is becoming more alive. And is the new Mars.
 
Go here  http://terrium.cybuniv.net/play/info.php

» Comment on Document Threaded Hybrid Flat 63 Comments
 

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