Home > Community > Feature Requests > New Worlds > Document: Simonoz's Mountaintop Kingdom
44 Comments - 138741 Views
The Holy Peak of Destiny
Submitted By simonoz on 10/10/29
Mars Explorer, simonoz, Feature Requests, New Worlds 

 
 

---https://www.dropbox.com/s/8mdhzgnsovut50z/Simonoz%27s%20Mountaintop%20Kingdom.unitypackage---

This file needs to be exported by someone with unity pro. Any help with this would be greatly appreciated!
 
Editable File
 
 
Hiya! Simonoz here, im new to world making and this is my first world. Will add more. Criticsm apreaceated. Thanks!
 
~UPDATE~
 
Does anyone know how to add skyboxes? Im trying to put in a sky,but it wont let me!
 
More pics:
Valley fortTop View
~Update~
Added a floating platform with a bridge to access the mountain, and put in some texture for the mountain. (BTW, the platform bridge is connected onto the castle for easy entrance.) Also, I think this might be a good CTF world for synth once i add the ramp for the platform.
Mountain texturing
 
The Mountain
The PinnacleThe PlatformAny more suggestions or ideas would be apreaceated.
 
~Update~
Ive added some textures, and a new racing track
a non-exaustive list of things this world could be used for:
Cano King
Racing
Sniper Tag
CTF
 
pics:
Track
A textured Map
 
Texturing Done
 
Still need to know how to add skyboxes...
~Update~
Error when plznting trees and unity shut down without saving. Track and textures gone...
 
~Update~
Redone track and textures. Will be back with wore pics later. Will start work on the skyramp soon.
~Update~
 
Come on people! 109 views and 5 comments? i need feedback!
 
~Update~
Skyboxes + Mist doneIve done the skyboxes and mist , and floodlit the stadium part of the track. More stuff still to come. Feedback NEEDED
MapPLEASE give me feedback as I need to know where improvements can be used!
~Update~
Will start on building soon! I have also downloaded some kits from the Untiy website, so this will get alot more detial.
~Update~
I have added a new terrain level, and hope to be working on the underground residential layers. I have started on a building template in sketchup, and will be adding a connection chute to put together the two layers. I have added some new terrain from the downloads, so here it is:
SNOW!Sorry about short update, need to do h/w
  Legend Of Zelda - Ocarina Medley .mp3  
   
Found at bee mp3 search engine

» Comment on Document Threaded Hybrid Flat 44 Comments
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Re: Simonoz's Mountaintop Kingdom
2 days - 8,588v
Posted 2010/10/29 - 12:27 GMT
cool idea
 
 
 
would make interesting dog fights possible
 
oh oh!
 
i know
 
CANO KING EXCEPT NOT ON A VOLCANO!
 
you could make a bridge going out to another platform and that would be for cano king!
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Re: Simonoz's Mountaintop Kingdom
53 minutes - 80v
Posted 2011/08/27 - 14:07 GMT
can u give us the link to it??
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Re: Simonoz's Mountaintop Kingdom
2 weeks - 18,835v
Posted 2010/10/29 - 20:54 GMT
Is that like half of fort boxy at the top? Nice job!
 
Looks cool, cant wait to test it.
 
One thing you might want to do, make it look a little more mountainish rather than a tube coming up from the ground. 
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2010/10/30 - 2:35 GMT
nah... its meant to be a big hill with a plateu on top. ill probably add some texture to the sides though...
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Re: Simonoz's Mountaintop Kingdom
1 day - 4,998v
Posted 2010/10/30 - 2:39 GMT
Make sure that it is not too far up. Then would be annoying to get back up from the ground. Great job though!
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2010/10/30 - 3:21 GMT
The idea is that you spawn on it, and if you fall off without a jet, you can reset. It's really a jet/buggy world, possibly for tanks. i might be able to add a spiral ramp to get to the platform though...
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Re: Simonoz's Mountaintop Kingdom
1 day - 4,998v
Posted 2010/10/30 - 14:12 GMT
Wow! Great world! Getting better with every update! To add skyboxes, click Edit > Render settings Then in the inspector you determine the skybox material.
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Re: Simonoz's Mountaintop Kingdom
2 weeks - 18,835v
Posted 2010/10/30 - 16:51 GMT
Wow, look really great! I like the updated valley/mountain fort idea. Also the red and blue lights give a great effect. Very nice.
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Re: Simonoz's Mountaintop Kingdom
6 hours - 352v
Posted 2010/11/01 - 19:34 GMT
just wondering, i personaly would like to know how to make a light different color?
 
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Re: Simonoz's Mountaintop Kingdom
17 hours - 1,625v
Posted 2010/11/01 - 22:59 GMT
I noticed that you stated it was a CTF, if this is so (red vs blue) It would be unfair for red needing to fly up there, and blue having an easy ride downward.
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2010/11/02 - 7:43 GMT
Yes, but it works the other way too. Red have a hard journey to get there, but an easy trip back, and for blue its the vice versa. also there is a ramp that i added recently, so they wouldnt need to fly.
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Re: Simonoz's Mountaintop Kingdom
17 hours - 1,625v
Posted 2010/11/05 - 0:15 GMT
Oh yahhhh!
 
:|
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Re: Simonoz's Mountaintop Kingdom
1 day - 3,859v
Posted 2010/11/02 - 17:41 GMT
I could see a small cano king platform on the side of the mountain, thing whatever you want to call it.  :P
 
Just for kicks.
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Re: Simonoz's Mountaintop Kingdom
1 day - 4,998v
Posted 2010/11/04 - 19:55 GMT
Looks good! Can't wait to see that level.
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Re: Simonoz's Mountaintop Kingdom
23 hours - 2,065v
Posted 2010/11/10 - 6:31 GMT
Zelda is awesome!!!!!!!!
 
Also, Awesome looking world!
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Re: Simonoz's Mountaintop Kingdom
3 days - 9,746v
Posted 2011/01/20 - 0:20 GMT
Hmm, It looks really good! One of the things you could improve is to add more color to everything. Maybe put some particle simulators in. Try making some fireworks, and add some cool effects. Besides that, it looks a lot better than my world has been doing... Keep up the good work!
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Re: Simonoz's Mountaintop Kingdom
1 day - 5,337v
Posted 2011/01/20 - 0:23 GMT
Looks way cool.
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Re: Simonoz's Mountaintop Kingdom
1 day - 2,223v
Posted 2011/03/01 - 4:38 GMT
url?  or do I have to wait until it's all done?  BTW, great world!  I really want to try playing in it!
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Re: Simonoz's Mountaintop Kingdom
1 day - 3,946v
Posted 2011/03/01 - 22:25 GMT
This looks amazing, really can't wait!
-drift
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Re: Simonoz's Mountaintop Kingdom
7 minutes - 7v
Posted 2011/03/17 - 21:51 GMT
Where's the link?
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Re: Simonoz's Mountaintop Kingdom
1 day - 3,946v
Posted 2011/03/17 - 21:54 GMT
-_-
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Re: Simonoz's Mountaintop Kingdom
6 days - 29,000v
Posted 2011/03/17 - 22:22 GMT
The way I see it, it's a playground on top of a mountain.
 
I LOVE IT!
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Re: Simonoz's Mountaintop Kingdom
9 hours - 931v
Posted 2011/03/18 - 11:01 GMT
Ooh playground...
...
...
...
PLAYGROUND~
...
playgound....
...
...
...
Ooh.
playground...
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Re: Simonoz's Mountaintop Kingdom
1 day - 9,350v
Posted 2011/03/18 - 15:14 GMT
Very cool
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Re: Simonoz's Mountaintop Kingdom
6 hours - 802v
Posted 2011/03/18 - 22:11 GMT
Excellent, can't wait to see this myself! (This post is also to tell yooz guys I'm not dead)
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Re: Simonoz's Mountaintop Kingdom
5 days - 26,111v
Posted 2011/04/25 - 17:57 GMT
Uh, is there a url? It seems really awesome by the way.
 
 
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,741v
Posted 2011/04/25 - 19:59 GMT
i see ur on windows. are you the same guy on the other post with floating green islands? you had the classic theme then. or are you a different one?
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,741v
Posted 2011/04/25 - 21:19 GMT
GIVE IT A LINK NOW! ITS SO AWESOME I WANNA PLAY NOW! LINK LINK! I ♡ LINKS!
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,741v
Posted 2011/04/25 - 21:19 GMT
♡ IT! ♡ IT!
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Re: Simonoz's Mountaintop Kingdom
19 hours - 1,673v
Posted 2011/07/28 - 23:44 GMT
Sorry if it sounds stupid but what is Cano king?
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Re: Simonoz's Mountaintop Kingdom
1 day - 3,177v
Posted 2011/12/30 - 20:40 GMT
Looks neat but I remmomend a "dangerous" (very easy to fall off of) pathway and maybe a secret cave of some sort.
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Re: Simonoz's Mountaintop Kingdom
11 hours - 1,137v
Posted 2011/12/31 - 20:47 GMT
Beatles, the eternal trekker :P

Though it sound fun, coulnt a jet just fly in??
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Re: Simonoz's Mountaintop Kingdom
5 days - 22,986v
Posted 2011/12/31 - 16:18 GMT
lol! 
 
That would be great!
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2012/10/02 - 11:27 GMT
Heh, I stopped work on this world ages ago. But if anyone knows how I can put it up for grabs, I will do so. I will probably check up on the post in a week or so, assuming I don't forget. However, in my eyes, the world is done, I just dont have the knowhow to get it put into the game. If anyone could tell me how, or do it themselves, it would be much appreciated.
 
Simonoz
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Re: Simonoz's Mountaintop Kingdom
1 week - 32,767v
Posted 2012/10/02 - 14:18 GMT
Yessir the know how is available.

http://marsxplr.com/view-12545
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2012/10/03 - 6:20 GMT
ok. Uploading currently
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2012/10/03 - 9:54 GMT
Err i need help from somebody with unity pro. the link is at the top, i just need the file to be pproperly exported. If anyone can help, could they please message me?
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Re: Simonoz's Mountaintop Kingdom
1 week - 32,767v
Posted 2012/10/03 - 14:02 GMT
Abuts er has unity pro PERMENENTLY.PM him.
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Re: Simonoz's Mountaintop Kingdom
1 week - 32,767v
Posted 2012/10/03 - 18:50 GMT
Lol panzy are u on an iPod or iPhone?

Let me rewrite it (from my iPad):
"Abister has Unity Pro permanently. Send him a message."

Oh also Panzer you could've just edit your comment instead of rewriting a new one.
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Re: Simonoz's Mountaintop Kingdom
4 days - 13,880v
Posted 2012/10/03 - 18:52 GMT
How did you not see his correction bellow...
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Re: Simonoz's Mountaintop Kingdom
1 week - 32,767v
Posted 2012/10/03 - 18:54 GMT
I saw it but I wanted to rewrite it better.
Correction below still was missing a space and used unnecessary capitals.

This is the nicer way:

"Abister has Unity Pro. Please send him a message with the link to your Unity Package and he will nicely export it for you. Thank You."
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Re: Simonoz's Mountaintop Kingdom
4 days - 13,880v
Posted 2012/10/03 - 19:14 GMT
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Re: Simonoz's Mountaintop Kingdom
14 hours - 1,624v
Posted 2012/10/04 - 8:41 GMT
:D
 
On the other hand, you could be a Simon, and say that grammar is important on forums and similar websites, but in an IM conversation/chat, or if a smartphone/tablet is being used, then it is excusable to use improper grammar. Another thing to note is that disclaimers like the one below can be used as signatures or footnotes so as to not give the impression of hypocricy.
 
Disclaimer:
The spelling and/or grammar in the above paragraph(s) is by no means claimed to be perfect.
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Re: Simonoz's Mountaintop Kingdom
1 week - 32,767v
Posted 2012/10/03 - 14:03 GMT
Abister has unity pro PERMENENTLY.PM him.

» Comment on Document Threaded Hybrid Flat 44 Comments
 

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